![]() ![]() Sets a principal to inherit from another principal.Įxample: # makes identifier.steam:110000112345678 inherit from group.adminĪdd_principal identifier.steam:110000112345678 group.admin Access control commands add_ace Īdds an access control entry to the server's access control list.Įxample: add_ace group.admin command.potato allowĪdd_ace identifier.steam:110000112345678 command.apple denyĪdd_principal Sets a Steam Web API key, which is required to allow for Steam identifiers to be returned by the server. The icon needs to be a 96x96 PNG file.Įxample: load_server_icon "my-server.png" load_server_icon Ī console command which loads a specfied icon and sets it as the server icon. Trust is how unlikely it is for the user's identity to be spoofed by a malicious client.Ī console variable as an integer from 1-5 (default 5) from least to most trustworthy (5 being a method such as external three-way authentication). 'steam', 'ip', or 'license').Ī console variable as an integer from 1-5 (default 1) from least to most likely to change. Variance is how likely the user's id will change for a given provider (i.e. In addition to this, you may want to set sv_projectNameĪnd sv_projectDesc. This should be written as a sentence.Įxample: sets sv_projectDesc "Your favorite drug deal simulation community!"Ī string variable that contains the server-specific host name. Sets sv_projectDesc "project description"Ī string variable containing the description of your project. # or if you are using a premium key, it can contain one color This shouldīe a name, not a list, nor should it contain tags.Īny non-compliant name will be cut off in the server list.Įxample: sets sv_projectName "Citizen Gaming" sets sv_projectName "project name"Ī string variable containing the name of your 'project', which would for example be the server's community. sv_endpointPrivacy Ī boolean variable that, if true, hides player IP addresses from public reports output by the server. Values starting at 32 will require onesync to be set to on or legacy, and values above 64 will require onesync to be set to on. July 2021 update, includes new content from Blood Money DLC.Ī variable that specifies the maximum amount of clients that the server can normally have, as an integer from 1 to 1024. Mid 2020 update, not compatible with Red Dead Online licenses.ĭecember 2020 update, works with newer game editions such as RDO. This can only be specified at startup, and can not be changed at runtime.Įvery build includes all content and changes from the builds before. Not recommended due to performance issues and graphical glitches.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |